Learning to animate with Blender, and especially version 2.81 is becoming really fluid. It can handle everything from simple logo animations to full on films like NextGen. It’s slowly making inroads into movie and content studios and is proving itself more and more over time. While software like Maya for character work and Houdini for VFX still dominate, it’s becoming easier to animate with Blender, and therefore, making inroads into studios worldwide.
Here are some tutorial videos to get you started with Blender 2.8+. They follow a certain flow and are great if you’re a self-directed learner. Download the software and get to work 🙂
Of course, if you want more structure, this course is very affordable and will get you going pretty quickly. That said, you could do this all for free if you choose. There’s a learning curve but if you stick with it, you can do well.
I recommend practicing for 15 minutes a day to start and you’ll begin seeing results. Give it a try. Also, many have a tendency to think that they need to learn everything about the software of their choice. I’d recommend reading this if you want to learn about the industry and get ideas on what YOU want to focus on.